Course description
Content
The programme is made up of five modules:
1. Introduction to Interactive Media - 30 credits
This module introduces a series of key topics and issues in the development and distribution of interactive digital work. It focuses on developing core knowledge and understanding of interaction design through a series of lectures, seminars and practical projects. It also includes the raising of individual skills in a range of interactive authoring programmes and programming environments (such as Director, Flash, HTML, PD and PHP) while asking you to reflect on your role as a artist/ designer/producer.
2. Option Module – 30 credits
At this stage in the course you are able to take one of a series of option modules, each of which have specific sets of concerns related to the practice and theory of art, media and design. These options provide you with an opportunity to work with students across other MA programmes. The options currently available are:
-Research Methodologies in Visual Culture
-Enterprise in the Creative Industries
-Research Methods
-New Media, Culture and Technology
-Cyberculture and Technological Change
3. Practice Through Critical Analysis - 30 credits
In this module you engage with your fellow students in research and debate in order to develop ideas for an interactive project. You are expected to consider issues relating to content, development, production, realisation and dissemination as part of this process. You will attend a series of lectures and seminars to gain skills in the analysis and critique of digital artefacts and their antecedents. These seminars help to provide you with the critical context to your practice which is essential for the development of innovative work at this level.
4. Developing Practice - 30 credits
This module continues on from 'Practice through Critical Analysis' in order to develop and prototype an interactive artefact. Collaboration is encouraged to reveal the dynamics and strengths of creative individuals working in a group. Ongoing critical analysis of contemporary media and its antecedents forms a core component of the module. You are expected to contribute to regular contextual seminars as your work progresses, with critical reflection on this module preparing the ground for the final module's work.
5. Extended Practice in Interactive Media - 60 credits
You can choose between two options here:
Produce individually or collaboratively an interactive artefact, the development of which is supported through regular seminars and tutorials. The work produced will evidence critical and creative independence and be fully contextualised against other practice within its field. You produce a 6,000 word evaluation, which critiques your work and positions you as an interactive media practitioner.
Write a critical analysis (15,000 to 20,000 words) of existing interactive works and their implication for the future of communication media.
Teaching and learning
You are taught through a series of lectures, seminars, practical workshops and projects.
Study facilities
You are based in the School's Postgraduate Digital Media Laboratory, which is equipped with high-end Apple Mackintosh PC computers with industry standard software and DVD authoring facilities. You also have access to the School's Media Centre, EPI Centre, 3D Centre, Print Centre and library