Entry requirements
Selected entry requirements English language: IELTS 6 (minimum of 5 in any component), TOEFL 550 (TWE of 5), Internet Based TOEFL 79 (minimum of 19/30 in each component), Computer Based TOEFL 213 (TWE of 5) A level: Grades AAB. This should include a minimum of grade A in Mathematics and other sujects studied should have a scientific bias. Unit grade information: The University of Manchester welcomes the provision of unit grade information which, like all other available information, will inform the consideration of applications. Unit grades will not normally form part of offer conditions, except for Mathematics programmes. GCSE: Five academic subjects at grades A or B including Mathematics, English Language and dual science. Key Skills qualification: The University warmly welcomes applications from students studying the Key Skills qualification. However, as the opportunities to take these modules are not open to all applicants, currently this is not an essential requirement of the University. International baccalaureate: 35 points overall including 6 in Mathematics and 5 in two further subjects with a scientific bias at Higher level. Additional entry requirements Additional entry requirements exist for this course. You may view these by selecting from the list below.
Course description
ourse description
Choosing the Computer Science and Mathematics programme allows you to combine the study of these two disciplines, each occupying half of your studies, and explores the reliance of each on the other.
This joint honours degree programme enables you to acquire a useful combination of mathematical and computer science knowledge and skills. It covers the knowledge needed to implement mathematical models in simulations that evaluate real world situations such as stress analysis in bridges and buildings, airflow over aircraft wings, or financial modelling.
The topics studied include a number of important ideas of mathematics, including the concepts of rigorous argument, formal proof and the power of abstract formulation of problems. This is combined with the core computer science topics of programming and software engineering, together with the study of mathematical principals underpinning the foundations of computing.
You will gain not only knowledge and practical experience of the latest technologies, but also a grounding in the underlying principles of the subject. It is this combination of skills that enable our graduates to keep pace with this fast moving subject, and secure top jobs in industry and research.
The industrial experience element of the programme involves you undertaking a one year work placement in industry between the second and third years of your study at Manchester. Besides the money that you earn during this year, you also gain practical experience that can be invaluable both in your final year project and when competing for graduate jobs. Students with industrial experience not only tend to improve their final degree performance but also tend to develop clearer ideas about their future career path.
Special features
-Ability to get relevant industrial/business experience as part of the degree programme.
-Traditional careers to which both computer science and mathematics graduates progress are open to you.
-By drawing staff from two 'excellent' rated departments students are taught by experts in each field.
Career opportunities
Increasingly, employers are seeking graduates with high-level computing skills, and the ability to apply them in innovative ways to solve the problems facing their organisations. Opportunities exist in fields as diverse as finance, films and games, pharmaceuticals, healthcare, consumer products, and public services - virtually all areas of business and society.
Employers, from large multinational firms such as EA Games, IBM and Microsoft to small local organisations, actively target our students, recognising that Manchester Computer Science graduates are equipped with the skills that enable them to excel in a whole host of positions, including many that are not traditionally associated with computing graduates.
What our students say
Sarah Wood: BSc Computer Science with Industrial Experience graduate 2005
'As part of my degree I had a one year industrial placement at EA (Electronic Arts) in Surrey. During the year I worked as a gameplay programmer on the game Harry Potter and the Prisoner of Azkaban. In this role I gained experience working on a large software project as part of a team of varying disciplines. I mainly wrote elements of the A.I. for the creatures and scripted some effects and puzzles in the game. I was then sponsored by the company, this meant I had a job secured when I graduated, allowing me to concentrate on my final year without the added pressure of looking for a job. After graduating I returned to EA Criterion to work on Black and now work at EA Warrington. Opting for a year in industry was a great experience and the skills that I gained helped a great deal towards my success in both the third year and in starting my new career.'