Master Computer Games Programming

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Master Computer Games Programming

  • Objectives MSc Computer Games Programming is geared towards constructing the action within a games through programming and technical skills.
  • Entry requirements The course is suitable for those with a substantial element of computer science or scripting in their first degree. Non-graduates with substantial experience in a relevant profession will also be considered. Interviews will be conducted by means of an examination of a portfolio of work. You are required to show competence in written and spoken English.
  • Academic title MSc Computer Games Programming
  • Course description Introduction
    This innovative computer games course is a high profile, prestigious Masters degree with substantial academic input from practitioners in the games industry. The course forms a response to demand for new approaches to creating computer games for a range of alternative platforms; it fulfils the current needs of the industry.

    Length of course: 1 year full-time or 2-5 year part-time

    Course Content
    This course takes an intrinsic role throughout the process of creating a game, rather than basic implementation; it is interested in vision, and a creative approach to development. Computer games are increasingly appearing outside of traditional platforms; the course concerns itself with preparing for future, unpredictable outcomes in the design process.

    Modules
    - Computational Geometry
    - Computer Games Project
    - Graphics and Visualisation
    - Interaction Engineering
    - Physical Systems Simulation
    - Theory and Practice of Games
    - Visualisation Programming

    This course is accredited by the British Computer Society

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