ObjectivesMSc Computer Games Programming is geared towards constructing the action within a games through programming and technical skills.
Entry requirementsThe course is suitable for those with a substantial element of computer science or scripting in their first degree. Non-graduates with substantial experience in a relevant profession will also be considered. Interviews will be conducted by means of an examination of a portfolio of work. You are required to show competence in written and spoken English.
Academic titleMSc Computer Games Programming
Course descriptionIntroduction
This innovative computer games course is a high profile, prestigious Masters degree with substantial academic input from practitioners in the games industry. The course forms a response to demand for new approaches to creating computer games for a range of alternative platforms; it fulfils the current needs of the industry.
Length of course: 1 year full-time or 2-5 year part-time
Course Content
This course takes an intrinsic role throughout the process of creating a game, rather than basic implementation; it is interested in vision, and a creative approach to development. Computer games are increasingly appearing outside of traditional platforms; the course concerns itself with preparing for future, unpredictable outcomes in the design process.
Modules
- Computational Geometry - Computer Games Project
- Graphics and Visualisation
- Interaction Engineering
- Physical Systems Simulation
- Theory and Practice of Games
- Visualisation Programming
This course is accredited by the British Computer Society