ObjectivesThe course aims to develop: * a deep knowledge of a range of advanced aspects of games technology; experience of the planning, management and execution of a major extended practical application of games technology; * a detailed understanding of the games development process; coverage of technological areas such as graphics, audio, physics models, C++ and AI;
Academic titleComputer Games Technology MSc
Course descriptionThis course is designed for graduates of computing-related degrees who want to develop their career in the games industry by further specialising their existing undergraduate education or who wish to update their skills after time in industry as a computing professional, and for those with equivalent experience.
The course is delivered in the evenings for both full and part-time students.
In particular, the project component gives students an opportunity to carry out an extended piece of work under the supervision of one of our specialist academic and research staff, at the cutting edge of games technology, in an industrial or academic context.