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BSc Multimedia Computing
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Objectives
There are many definitions of multimedia. These include references to interactivity, moving image (animation and video), sound, virtual reality, digital media, and entertainment systems including those provided by computer games consoles. Previously, computer systems have relied on text as the sole means of conveying information. Now, they too are making increasing use of sound and non-textual images to convey information. Most would acknowledge that the creation of contemporary multimedia computing involves a process that interweaves aspects of both art and science.
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Entry requirements
Entry Requirements GCSE: Maths (or equivalent) and English Tariff points range: 240-300 Relevant subjects: Any science or technology subject Access: Yes Baccalaureate EB %: 66-70 Baccalaureate IB pts: 24-28
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Academic title
BSc Multimedia Computing
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Course description
Content
Year 1
In the first year you will acquire skills in fundamental technologies such as internet tools, media technologies and databases as well as understanding principles behind algorithmic design and how best to communicate information.
Year 2
In the second year you will build on the foundations laid in Year 1 and will develop your skills in Multimedia Authoring, Human-Computer Interaction, as well as other specialist applications and techniques.
Final year
The final year brings together all the ideas and skills acquired so far. You will study core modules on Professional and Policy Issues, and 3D Modelling and Animation. You will undertake a project in which you will research an area of interest and develop an appropriate multimedia application. This will serve to consolidate and extend your knowledge, and establish your practical expertise.
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Other programs related to electricity, electronics, computing
Institution: University of Southampton, Faculty of Engineering, Science and Mathematics, School of Civil Engineering and the Enviroment
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