BSc Interactive Product Design

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BSc Interactive Product Design

  • Objectives In the face of social and technological change, there is a demand for a new type of designer, one that can respond to new developments both from a human and an information-based perspective. An interactive product designer is concerned with creating or initiating changes to digital artefacts or systems and will be shaping the future of the knowledge-based economy. Interactive products can vary from three-dimensional objects with a high technology content to two dimensional interfaces on an existing PC. A mobile phone, a multimedia kiosk for an exhibition or a website design might all be considered valid design projects. You could find yourself designing an interface for a new VR computer game or, alternatively, developing an important medical product. To meet these challenges, designers will require a blend of skills encompassing creativity, an ability to communicate and an awareness of human factors besides understanding computer technology and graphics.
  • Entry requirements Entry Requirements Minimum two A2 levels at grade B; minimum grades BB in AVCE. Equivalent qualifications will also be considered.
  • Academic title BSc Interactive Product Design
  • Course description BSc Interactive Product Design

    Programme

    Credit Level 4

    -Communication and Skills
    -Fundamentals of Interaction Design
    -Graphics and Geometry
    -Introduction to Information Modelling
    -Observational Drawing and Visual Communication
    -Practical Video
    -Programming in Java
    Options, choose one from:
    -Introduction to Internet Computing
    -Introduction to Mobile Computing

    Credit Level 5

    -Hard Interfaces
    -Human-Computer Interface Design
    -Interaction Design for Communication
    -Interactive Marketing
    -Interactive Multimedia
    -Mobile User Interface Design
    -Professional Engineering Practice
    -Web Design and Development

    Credit Level 6

    -3D Modelling
    -Design for User Experience
    -Experimental Usability
    -Mobile Gaming
    -Project (triple module)
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